Getting a little ahead of myself and back to my original question.
Messing around with pool math app, for a 22k pool, running my salt cell at 100%, should add 0.33333 FC ppm per hour. Or a total of 8 ppm per day. If I ran at 50%, it would add 4 ppm per day. 25%, 2 ppm per day.
I haven’t searched the forum yet, so I apologize, but on a sunny day with lots of bathers (kids and their friends), CYA of 70, what’s the typical chlorine burn off? There are many factors surely, but I’m just curious if anyone has some numbers on that. Overnight of 9.25 hours, I was losing 0.05 to 0.08 ppm per hour (depending on which test was used). Meaning I would lose 1.2 - 1.92 ppm per day. Thus, I have to run at 25% just to keep up with an OCLT per hour rate. Let alone sun and kids.
For future, I’m going to ensure to stay well above the minimum and prob above the target. Better to have a bit more as a buffer than to have to SLAM again. I think my issue was that I would fire up pool math app, add in my target of 5, add in my current of 3, add 24 hour pump run time and it would tell me to run SWG at 25%. That’s fine, but that assumes zero FCL loss due to factors.
I’m wondering if there should be a spot in the pool math app to add in a typical PPM loss per hour which would factor into the SWG run time / % setting, so users understand the full impact. I never thought about all of that until going through this. I know that’s variable based on many factors, but at the very least a typical OCLT loss rate could be added.
Meaning, it wouldn’t only calculate how long you need to run to get from current to target, but also what you would need to set at to overcome losses as well. It wouldn’t be perfect, but it would protect a noob like myself from going too low.